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Contents
1
Introduction
1.1
General Description
1.2
System Requirements
1.3
Concept of usage
1.4
Short reference
1.4.1
Navigation
1.4.2
Selection of objects
1.4.3
Deselecting objects
1.4.4
Construction of free points
1.4.5
Object construction
1.4.6
Measure and calculate
1.4.7
Slider
1.4.8
Defining functions
1.4.9
Macros
2
First steps
2.1
Tutorials
2.2
Constructing a cube
2.3
Construction of a tetrahedron
2.3.1
Adding a texture
2.4
Suggested exercise
3
Elements of the Main Window
4
The menu
4.1
File
4.1.1
New
4.1.2
Load
4.1.3
Save
4.1.4
Save as
4.1.5
Save as model
4.1.6
Save as bitmap
4.1.7
Quit
4.2
Edit
4.2.1
Undo
4.2.2
Redo
4.2.3
Delete selection
4.2.4
Hide / show selection
4.2.5
Select all
4.2.6
Name object
4.2.7
Show hidden
4.2.8
Copy
4.2.9
Attach
4.2.10
Detach
4.3
New Object
4.4
Macro
4.4.1
Mark as given
4.4.2
Recurse on
4.4.3
Mark as final
4.4.4
Enter description and help-texts
4.4.5
Play
4.4.6
Select a macro-directory
4.5
Refresh macro-directory
4.6
Measure and calculate
4.6.1
Length
4.6.2
Dot-product
4.6.3
Enter expression
4.7
Typical tasks
4.7.1
Enter line in parametric form
4.7.2
Plane
4.7.3
Sphere
4.7.4
Parametric curve
4.7.5
Parametric surface
4.7.6
Co-ordinate axes
4.7.7
Co-ordinate planes
4.8
Extras
4.8.1
Stereo
4.8.2
Stereo-mode
4.8.3
Projection
4.8.4
Import / Export
4.8.5
Optimize
4.8.6
Slider
4.8.7
Light
4.8.8
Shadow
4.8.9
Activate shadows globally
4.8.10
New Animation
4.8.11
Start / stop animations
4.8.12
Fly around
4.8.13
Convert hidden objects to auxiliary objects
4.8.14
Group objects
4.8.15
Make selected objects blink
4.8.16
Lock selected objects into position
4.8.17
Choose language
4.8.18
Settings
4.9
Help
4.9.1
Documentation
4.9.2
Key word
4.9.3
Tutorials
4.9.4
Register
4.9.5
About
5
The Toolbar
5.1
Button ’Point’
5.2
Button ’Line’
5.3
Button ’Segment’
5.4
Button ’Plane’
5.5
Button ’Triangle’
5.6
Button ’Parallelogram’
5.7
Button ’Circle’
5.8
Button ’Sphere’
5.9
Button ’Locus surface’
5.10
Button ’Locus line’
5.11
Folding-Button ’Vector’
5.12
Folding-Button ’Intersection’
5.13
Button ’Transformation’
5.14
Button ’Model’
5.15
Button ’Help’
6
The smaller toolbar
6.1
Button ’Normal’
6.2
Button ’Parallel’
6.3
Button ’Intersection’
6.4
Button ’Slider’
6.5
Button ’Attach’
6.6
Button ’Unattach’
6.7
Button ’Group Objects’
7
Possible interactions
7.1
Selection of objects
7.1.1
Selecting objects in the list
7.1.2
Selection of objects in the scene
7.2
Keyboard-shortcuts
8
The command-line
8.1
Points and vectors
8.2
Overview of all commands
9
Constructions
10
Locus surfaces
10.1
The general idea
10.1.1
The parabola as a locus
10.2
Locus surfaces in
3
10.2.1
Tracing a point on a plane
10.2.2
Trace a point that depends on two base points on lines, segments or circles
10.2.3
Tracing a circle, line or segment that depends on a point on a linear object
10.3
Tracing a point that depends on a point on a sphere
11
Locus lines
.1
Properties of locus lines and surfaces
12
Macros
12.1
Useful macros: add functionality to Archimedes
12.2
Select a macro directory
12.3
Take care when using macros
12.4
Recursive macros
12.4.1
Defining and deleting recursions
12.5
Enter description and help-texts
13
Transformations
14
Textures
15
Measure and calculate
15.1
Settings for expressions
15.2
Examples
16
Light and shadow
16.1
Light
16.2
Shadow
16.3
Global Shadows
16.4
Recommendation
17
Animations
18
Commented examples
18.1
The in-sphere of a tetrahedron
18.1.1
The angle-bisector macro
18.1.2
Constuction of the in-sphere
18.2
Analytical Geometry
18.2.1
Solution with Archimedes
19
Frequently asked questions
20
Known problems
20.1
Known problems with the linux-version
20.2
Known problems with the Mac-version
21
Help, advice and bug-reports
22
Updates and bugfixes
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